// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Configuration; using osuTK; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; using osu.Game.Skinning; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Objects.Drawables { public class DrawableOsuJudgement : DrawableJudgement { private SkinnableSprite lighting; private Bindable lightingColour; public DrawableOsuJudgement(JudgementResult result, DrawableHitObject judgedObject) : base(result, judgedObject) { } public DrawableOsuJudgement() { } [BackgroundDependencyLoader] private void load(OsuConfigManager config) { if (config.Get(OsuSetting.HitLighting)) { AddInternal(lighting = new SkinnableSprite("lighting") { Anchor = Anchor.Centre, Origin = Anchor.Centre, Blending = BlendingParameters.Additive, Depth = float.MaxValue }); } } public override void Apply(JudgementResult result, DrawableHitObject judgedObject) { base.Apply(result, judgedObject); if (judgedObject?.HitObject is OsuHitObject osuObject) { Position = osuObject.StackedPosition; Scale = new Vector2(osuObject.Scale); } } protected override void PrepareForUse() { base.PrepareForUse(); lightingColour?.UnbindAll(); if (JudgedObject != null) { lightingColour = JudgedObject.AccentColour.GetBoundCopy(); lightingColour.BindValueChanged(colour => lighting.Colour = Result.Type == HitResult.Miss ? Color4.Transparent : colour.NewValue, true); } else { lighting.Colour = Color4.White; } } protected override double FadeOutDelay => lighting == null ? base.FadeOutDelay : 1400; protected override void ApplyHitAnimations() { if (lighting != null) { JudgementBody.FadeIn().Delay(FadeInDuration).FadeOut(400); lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out); lighting.FadeIn(200).Then().Delay(200).FadeOut(1000); } JudgementText?.TransformSpacingTo(Vector2.Zero).Then().TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint); base.ApplyHitAnimations(); } } }