// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.ComponentModel; namespace osu.Game.Rulesets.Scoring { public enum HitResult { /// /// Indicates that the object has not been judged yet. /// [Description(@"")] None, /// /// Indicates that the object has been judged as a miss. /// [Description(@"Miss")] Miss, [Description(@"Meh")] Meh, /// /// Optional judgement. /// [Description(@"OK")] Ok, [Description(@"Good")] Good, [Description(@"Great")] Great, /// /// Optional judgement. /// [Description(@"Perfect")] Perfect, } }