// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable using MessagePack; namespace osu.Game.Online.Multiplayer.Countdown { /// /// Indicates a change to the 's countdown. /// [MessagePackObject] public class CountdownChangedEvent : MatchServerEvent { /// /// The new countdown. /// [Key(0)] public MultiplayerCountdown? Countdown { get; set; } } }