// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; namespace osu.Game.Overlays.Profile.Header.Components { public partial class ProfileValueDisplay : CompositeDrawable { private readonly OsuSpriteText title; private readonly OsuSpriteText content; public LocalisableString Title { set => title.Text = value; } public LocalisableString Content { set => content.Text = value; } public ProfileValueDisplay(bool big = false, int minimumWidth = 60) { AutoSizeAxes = Axes.Both; InternalChild = new FillFlowContainer { Direction = FillDirection.Vertical, AutoSizeAxes = Axes.Both, Children = new Drawable[] { title = new OsuSpriteText { Font = OsuFont.GetFont(size: 12) }, content = new OsuSpriteText { Font = OsuFont.GetFont(size: big ? 30 : 20, weight: FontWeight.Light) }, new Container // Add a minimum size to the FillFlowContainer { Width = minimumWidth, } } }; } [BackgroundDependencyLoader] private void load(OverlayColourProvider colourProvider) { title.Colour = colourProvider.Content1; content.Colour = colourProvider.Content2; } } }