// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Overlays; using osu.Game.Overlays.Volume; namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneVolumeOverlay : OsuTestScene { private VolumeOverlay volume; protected override void LoadComplete() { base.LoadComplete(); AddRange(new Drawable[] { volume = new VolumeOverlay(), new VolumeControlReceptor { RelativeSizeAxes = Axes.Both, ActionRequested = action => volume.Adjust(action), ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise), }, }); AddStep("show controls", () => volume.Show()); } } }