// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osuTK; namespace osu.Game.Screens.Play.Break { public class BlurredIcon : BufferedContainer { private readonly SpriteIcon icon; public IconUsage Icon { set => icon.Icon = value; get => icon.Icon; } public override Vector2 Size { set { icon.Size = value; base.Size = value + BlurSigma * 2.5f; ForceRedraw(); } get => base.Size; } public BlurredIcon() { RelativePositionAxes = Axes.X; CacheDrawnFrameBuffer = true; Child = icon = new SpriteIcon { Origin = Anchor.Centre, Anchor = Anchor.Centre, Shadow = false, }; } [BackgroundDependencyLoader] private void load(OsuColour colours) { Colour = colours.BlueLighter; } } }