// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Configuration; using osu.Game.Overlays; namespace osu.Game.Tests.Visual.UserInterface { public partial class TestSceneMigrateAudioDialog : OsuManualInputManagerTestScene { private DialogOverlay overlay = null!; [SetUpSteps] public void SetUpSteps() { AddStep("create dialog overlay", () => Child = overlay = new DialogOverlay()); } [Test] public void TestWasUsing() { AddStep("create dialog", () => { overlay.Push(new MigrateNewAudioDialog(true)); }); } [Test] public void TestNotUsing() { AddStep("create dialog", () => { overlay.Push(new MigrateNewAudioDialog(false)); }); } } }