// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Overlays; using osuTK; namespace osu.Game.Screens.Edit.Timing { public partial class ControlPointList : CompositeDrawable { private OsuButton deleteButton = null!; private RoundedButton addButton = null!; [Resolved] private EditorClock clock { get; set; } = null!; [Resolved] protected EditorBeatmap Beatmap { get; private set; } = null!; [Resolved] private Bindable selectedGroup { get; set; } = null!; [BackgroundDependencyLoader] private void load(OsuColour colours, OverlayColourProvider colourProvider) { RelativeSizeAxes = Axes.Both; const float margins = 10; InternalChildren = new Drawable[] { new ControlPointTable { RelativeSizeAxes = Axes.Both, Groups = { BindTarget = Beatmap.ControlPointInfo.Groups, }, }, new Container { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, Children = new Drawable[] { new Box { Height = 50, RelativeSizeAxes = Axes.X, Anchor = Anchor.CentreLeft, Colour = overlayColourProvider.Background2, }, new FillFlowContainer { Anchor = Anchor.BottomLeft, Padding = new MarginPadding { Left = margins, Bottom = margins }, Children = new Drawable[] { new RoundedButton { Text = "Select closest to current time", Action = goToCurrentGroup, Size = new Vector2(220, 30), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, }, } }, new FillFlowContainer { Direction = FillDirection.Horizontal, Anchor = Anchor.BottomRight, Spacing = new Vector2(5), Padding = new MarginPadding { Right = margins, Bottom = margins }, Children = new Drawable[] { deleteButton = new RoundedButton { Text = "-", Size = new Vector2(30, 30), Action = delete, Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, BackgroundColour = colours.Red3, }, addButton = new RoundedButton { Action = addNew, Size = new Vector2(160, 30), Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, }, } }, } }, }; } protected override void LoadComplete() { base.LoadComplete(); selectedGroup.BindValueChanged(selected => { deleteButton.Enabled.Value = selected.NewValue != null; addButton.Text = selected.NewValue != null ? "+ Clone to current time" : "+ Add at current time"; }, true); } protected override bool OnClick(ClickEvent e) { selectedGroup.Value = null; return true; } protected override void Update() { base.Update(); addButton.Enabled.Value = clock.CurrentTimeAccurate != selectedGroup.Value?.Time; } private void goToCurrentGroup() { double accurateTime = clock.CurrentTimeAccurate; var activeTimingPoint = Beatmap.ControlPointInfo.TimingPointAt(accurateTime); var activeEffectPoint = Beatmap.ControlPointInfo.EffectPointAt(accurateTime); double latestActiveTime = Math.Max(activeTimingPoint.Time, activeEffectPoint.Time); selectedGroup.Value = Beatmap.ControlPointInfo.GroupAt(latestActiveTime); } private void delete() { if (selectedGroup.Value == null) return; Beatmap.ControlPointInfo.RemoveGroup(selectedGroup.Value); selectedGroup.Value = Beatmap.ControlPointInfo.Groups.FirstOrDefault(g => g.Time >= clock.CurrentTime); } private void addNew() { bool isFirstControlPoint = !Beatmap.ControlPointInfo.TimingPoints.Any(); var group = Beatmap.ControlPointInfo.GroupAt(clock.CurrentTime, true); if (isFirstControlPoint) group.Add(new TimingControlPoint()); else { // Try and create matching types from the currently selected control point. var selected = selectedGroup.Value; if (selected != null && !ReferenceEquals(selected, group)) { foreach (var controlPoint in selected.ControlPoints) { group.Add(controlPoint.DeepClone()); } } } selectedGroup.Value = group; } } }