// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; namespace osu.Game.Overlays.Settings.Sections.Audio { public partial class AudioOffsetAdjustControl : SettingsItem { [BackgroundDependencyLoader] private void load() { } protected override Drawable CreateControl() => new AudioOffsetPreview(); private partial class AudioOffsetPreview : CompositeDrawable { } } }