// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; using osuTK; namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneOsuButton : OsuTestScene { [Test] public void TestToggleEnabled() { OsuButton button = null; AddStep("add button", () => Child = button = new OsuButton { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(200), Text = "Button" }); AddToggleStep("toggle enabled", toggle => { for (int i = 0; i < 6; i++) button.Action = toggle ? () => { } : (Action)null; }); } [Test] public void TestInitiallyDisabled() { AddStep("add button", () => Child = new OsuButton { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(200), Text = "Button" }); } } }