// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Microsoft.EntityFrameworkCore.Migrations; namespace osu.Game.Migrations { public partial class SkinSettings : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.Sql(@"create table Settings_dg_tmp ( ID INTEGER not null constraint PK_Settings primary key autoincrement, Key TEXT not null, RulesetID INTEGER, Value TEXT, Variant INTEGER, SkinInfoID int constraint Settings_SkinInfo_ID_fk references SkinInfo on delete restrict ); insert into Settings_dg_tmp(ID, Key, RulesetID, Value, Variant) select ID, Key, RulesetID, Value, Variant from Settings; drop table Settings; alter table Settings_dg_tmp rename to Settings; create index IX_Settings_RulesetID_Variant on Settings (RulesetID, Variant); create index Settings_SkinInfoID_index on Settings (SkinInfoID); "); } protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropForeignKey( name: "FK_Settings_SkinInfo_SkinInfoID", table: "Settings"); migrationBuilder.DropIndex( name: "IX_Settings_SkinInfoID", table: "Settings"); migrationBuilder.DropColumn( name: "SkinInfoID", table: "Settings"); } } }