// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods { /// /// Interface for a that applies changes to a . /// public interface IApplicableToBeatmapProcessor : IApplicableMod { /// /// Applies this to a . /// void ApplyToBeatmapProcessor(IBeatmapProcessor beatmapProcessor); } }