// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Rulesets.Mods; using osu.Game.Screens.Select; using osuTK; namespace osu.Game.Screens.OnlinePlay { public partial class FooterButtonFreeMods : FooterButton, IHasCurrentValue> { public Bindable> Current { get; set; } = new BindableWithCurrent>(); private OsuSpriteText count = null!; private Circle circle = null!; private readonly FreeModSelectOverlay freeModSelectOverlay; public FooterButtonFreeMods(FreeModSelectOverlay freeModSelectOverlay) { this.freeModSelectOverlay = freeModSelectOverlay; } [Resolved] private OsuColour colours { get; set; } = null!; [BackgroundDependencyLoader] private void load() { ButtonContentContainer.AddRange(new[] { new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.Both, Children = new Drawable[] { circle = new Circle { Anchor = Anchor.Centre, Origin = Anchor.Centre, Colour = colours.YellowDark, RelativeSizeAxes = Axes.Both, }, count = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Padding = new MarginPadding(5), UseFullGlyphHeight = false, } } }, new IconButton { Anchor = Anchor.Centre, Origin = Anchor.Centre, Scale = new Vector2(0.8f), Icon = FontAwesome.Solid.Bars, Action = () => freeModSelectOverlay.ToggleVisibility() } }); SelectedColour = colours.Yellow; DeselectedColour = SelectedColour.Opacity(0.5f); Text = @"freemods"; } protected override void LoadComplete() { base.LoadComplete(); Current.BindValueChanged(_ => updateModDisplay(), true); // Overwrite any external behaviour as we delegate the main toggle action to a sub-button. Action = toggleAllFreeMods; } /// /// Immediately toggle all free mods on/off. /// private void toggleAllFreeMods() { var availableMods = allAvailableAndValidMods.ToArray(); Current.Value = Current.Value.Count == availableMods.Length ? Array.Empty() : availableMods; } private void updateModDisplay() { int current = Current.Value.Count; if (current == allAvailableAndValidMods.Count()) { count.Text = "all"; count.FadeColour(colours.Gray2, 200, Easing.OutQuint); circle.FadeColour(colours.Yellow, 200, Easing.OutQuint); } else if (current > 0) { count.Text = $"{current} mods"; count.FadeColour(colours.Gray2, 200, Easing.OutQuint); circle.FadeColour(colours.YellowDark, 200, Easing.OutQuint); } else { count.Text = "off"; count.FadeColour(colours.GrayF, 200, Easing.OutQuint); circle.FadeColour(colours.Gray4, 200, Easing.OutQuint); } } private IEnumerable allAvailableAndValidMods => freeModSelectOverlay.AllAvailableMods .Where(state => state.ValidForSelection.Value) .Select(state => state.Mod); } }