// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Skinning; using osuTK; namespace osu.Game.Overlays.Settings.Sections { public class SkinSection : SettingsSection { private SkinSettingsDropdown skinDropdown; public override string Header => "Skin"; public override FontAwesome Icon => FontAwesome.fa_paint_brush; private readonly Bindable dropdownBindable = new Bindable(); private readonly Bindable configBindable = new Bindable(); private static readonly SkinInfo randomSkinInfo = new RandomSkinInfo(); private SkinManager skins; private SkinInfo[] usableSkins; private Random random = new Random(); [BackgroundDependencyLoader] private void load(OsuConfigManager config, SkinManager skins) { this.skins = skins; FlowContent.Spacing = new Vector2(0, 5); Children = new Drawable[] { skinDropdown = new SkinSettingsDropdown(), new SettingsSlider { LabelText = "Menu cursor size", Bindable = config.GetBindable(OsuSetting.MenuCursorSize), KeyboardStep = 0.01f }, new SettingsSlider { LabelText = "Gameplay cursor size", Bindable = config.GetBindable(OsuSetting.GameplayCursorSize), KeyboardStep = 0.01f }, new SettingsCheckbox { LabelText = "Adjust gameplay cursor size based on current beatmap", Bindable = config.GetBindable(OsuSetting.AutoCursorSize) }, }; skins.ItemAdded += itemAdded; skins.ItemRemoved += itemRemoved; config.BindWith(OsuSetting.Skin, configBindable); usableSkins = skins.GetAllUsableSkins().ToArray(); skinDropdown.Bindable = dropdownBindable; skinDropdown.Items = usableSkins.Concat(new[] { randomSkinInfo }); // Todo: This should not be necessary when OsuConfigManager is databased if (skinDropdown.Items.All(s => s.ID != configBindable.Value)) configBindable.Value = 0; configBindable.BindValueChanged(v => dropdownBindable.Value = skinDropdown.Items.Single(s => s.ID == v), true); dropdownBindable.BindValueChanged(v => { if (v == randomSkinInfo) randomizeSkin(); else configBindable.Value = v.ID; }); } private void randomizeSkin() { int n = usableSkins.Count(); if (n > 1) configBindable.Value = (configBindable.Value + random.Next(n - 1) + 1) % n; // make sure it's always a different one else configBindable.Value = 0; } private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray()); private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray()); protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (skins != null) { skins.ItemAdded -= itemAdded; skins.ItemRemoved -= itemRemoved; } } private class SizeSlider : OsuSliderBar { public override string TooltipText => Current.Value.ToString(@"0.##x"); } private class SkinSettingsDropdown : SettingsDropdown { protected override OsuDropdown CreateDropdown() => new SkinDropdownControl { Items = Items }; private class SkinDropdownControl : DropdownControl { protected override string GenerateItemText(SkinInfo item) => item.ToString(); } } private class RandomSkinInfo : SkinInfo { public RandomSkinInfo() { Name = ""; ID = -1; } public override string ToString() => Name; } } }