// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Judgements; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; namespace osu.Game.Tests.Visual.Gameplay { public partial class TestSceneJudgementContainer : OsuTestScene { private JudgementContainer judgementContainer = null!; [SetUpSteps] public void SetUp() { AddStep("create judgement container", () => Child = judgementContainer = new JudgementContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre }); } [Test] public void TestJudgementFromSameHitObjectIsRemoved() { DrawableHitCircle drawableHitCircle1 = null!; DrawableHitCircle drawableHitCircle2 = null!; AddStep("create hit circles", () => { Add(drawableHitCircle1 = new DrawableHitCircle(createHitCircle())); Add(drawableHitCircle2 = new DrawableHitCircle(createHitCircle())); }); int judgementCount = 0; AddStep("judge the same hitobject twice via different drawables", () => { addDrawableJudgement(drawableHitCircle1); drawableHitCircle2.Apply(drawableHitCircle1.HitObject); addDrawableJudgement(drawableHitCircle2); judgementCount = judgementContainer.Count; }); AddAssert("one judgement in container", () => judgementCount, () => Is.EqualTo(1)); } [Test] public void TestJudgementFromDifferentHitObjectIsNotRemoved() { DrawableHitCircle drawableHitCircle = null!; AddStep("create hit circle", () => Add(drawableHitCircle = new DrawableHitCircle(createHitCircle()))); int judgementCount = 0; AddStep("judge two hitobjects via the same drawable", () => { addDrawableJudgement(drawableHitCircle); drawableHitCircle.Apply(createHitCircle()); addDrawableJudgement(drawableHitCircle); judgementCount = judgementContainer.Count; }); AddAssert("two judgements in container", () => judgementCount, () => Is.EqualTo(2)); } private void addDrawableJudgement(DrawableHitObject drawableHitObject) { var judgement = new DrawableOsuJudgement(); judgement.Apply(new JudgementResult(drawableHitObject.HitObject, new OsuJudgement()) { Type = HitResult.Great, TimeOffset = Time.Current }, drawableHitObject); judgementContainer.Add(judgement); } private HitCircle createHitCircle() { var circle = new HitCircle(); circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); return circle; } } }