// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Scoring.Legacy; namespace osu.Game.Rulesets.Mania.Difficulty { internal class ManiaLegacyScoreSimulator : ILegacyScoreSimulator { public LegacyScoreAttributes Simulate(IWorkingBeatmap workingBeatmap, IBeatmap playableBeatmap) { return new LegacyScoreAttributes { ComboScore = 1000000 }; } } }