// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Linq; using OpenTK; using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input; using osu.Game.Graphics.Sprites; namespace osu.Game.Graphics.UserInterface { public class OsuTabControl : TabControl { protected override Dropdown CreateDropdown() => new OsuTabDropdown(); protected override TabItem CreateTabItem(T value) => new OsuTabItem(value); private static bool isEnumType => typeof(T).IsEnum; public OsuTabControl() { TabContainer.Spacing = new Vector2(10f, 0f); if (isEnumType) foreach (var val in (T[])Enum.GetValues(typeof(T))) AddItem(val); } [BackgroundDependencyLoader] private void load(OsuColour colours) { if (accentColour == default(Color4)) AccentColour = colours.Blue; } private Color4 accentColour; public Color4 AccentColour { get { return accentColour; } set { accentColour = value; var dropdown = Dropdown as IHasAccentColour; if (dropdown != null) dropdown.AccentColour = value; foreach (var i in TabContainer.Children.OfType()) i.AccentColour = value; } } public class OsuTabItem : TabItem, IHasAccentColour { protected readonly SpriteText Text; private readonly Box box; private Color4 accentColour; public Color4 AccentColour { get { return accentColour; } set { accentColour = value; if (!Active) Text.Colour = value; } } private const float transition_length = 500; private void fadeActive() { box.FadeIn(transition_length, Easing.OutQuint); Text.FadeColour(Color4.White, transition_length, Easing.OutQuint); } private void fadeInactive() { box.FadeOut(transition_length, Easing.OutQuint); Text.FadeColour(AccentColour, transition_length, Easing.OutQuint); } protected override bool OnHover(InputState state) { if (!Active) fadeActive(); return true; } protected override void OnHoverLost(InputState state) { if (!Active) fadeInactive(); } [BackgroundDependencyLoader] private void load(OsuColour colours) { if (accentColour == default(Color4)) AccentColour = colours.Blue; } public OsuTabItem(T value) : base(value) { AutoSizeAxes = Axes.X; RelativeSizeAxes = Axes.Y; Children = new Drawable[] { Text = new OsuSpriteText { Margin = new MarginPadding { Top = 5, Bottom = 5 }, Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, Text = (value as Enum)?.GetDescription() ?? value.ToString(), TextSize = 14, Font = @"Exo2.0-Bold", // Font should only turn bold when active? }, box = new Box { RelativeSizeAxes = Axes.X, Height = 1, Alpha = 0, Colour = Color4.White, Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, } }; } protected override void OnActivated() => fadeActive(); protected override void OnDeactivated() => fadeInactive(); } // todo: this needs to go private class OsuTabDropdown : OsuDropdown { public OsuTabDropdown() { RelativeSizeAxes = Axes.X; } protected override DropdownMenu CreateMenu() => new OsuTabDropdownMenu(); protected override DropdownHeader CreateHeader() => new OsuTabDropdownHeader { Anchor = Anchor.TopRight, Origin = Anchor.TopRight }; private class OsuTabDropdownMenu : OsuDropdownMenu { public OsuTabDropdownMenu() { Anchor = Anchor.TopRight; Origin = Anchor.TopRight; BackgroundColour = Color4.Black.Opacity(0.7f); MaxHeight = 400; } protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuTabDropdownMenuItem(item) { AccentColour = AccentColour }; private class DrawableOsuTabDropdownMenuItem : DrawableOsuDropdownMenuItem { public DrawableOsuTabDropdownMenuItem(MenuItem item) : base(item) { ForegroundColourHover = Color4.Black; } } } protected class OsuTabDropdownHeader : OsuDropdownHeader { public override Color4 AccentColour { get { return base.AccentColour; } set { base.AccentColour = value; Foreground.Colour = value; } } public OsuTabDropdownHeader() { RelativeSizeAxes = Axes.None; AutoSizeAxes = Axes.X; BackgroundColour = Color4.Black.Opacity(0.5f); Background.Height = 0.5f; Background.CornerRadius = 5; Background.Masking = true; Foreground.RelativeSizeAxes = Axes.None; Foreground.AutoSizeAxes = Axes.X; Foreground.RelativeSizeAxes = Axes.Y; Foreground.Margin = new MarginPadding(5); Foreground.Children = new Drawable[] { new SpriteIcon { Icon = FontAwesome.fa_ellipsis_h, Size = new Vector2(14), Origin = Anchor.Centre, Anchor = Anchor.Centre, } }; Padding = new MarginPadding { Left = 5, Right = 5 }; } protected override bool OnHover(InputState state) { Foreground.Colour = BackgroundColour; return base.OnHover(state); } protected override void OnHoverLost(InputState state) { Foreground.Colour = BackgroundColourHover; base.OnHoverLost(state); } } } } }