// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Game.Input.Bindings; namespace osu.Game.Overlays.Toolbar { public class ToolbarSettingsButton : ToolbarOverlayToggleButton { public ToolbarSettingsButton() { Icon = FontAwesome.Solid.Cog; TooltipMain = "Settings"; TooltipSub = "Change your settings"; Hotkey = GlobalAction.ToggleSettings; } [BackgroundDependencyLoader(true)] private void load(SettingsOverlay settings) { StateContainer = settings; } } }