// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Tournament.Screens.Editors; namespace osu.Game.Tournament.Tests.Screens { public partial class TestSceneRoundEditorScreen : TournamentScreenTestScene { [BackgroundDependencyLoader] private void load() { Add(new RoundEditorScreen { Width = 0.85f // create room for control panel }); } } }