// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Graphics.UserInterface; using osuTK; namespace osu.Game.Screens.Edit.Components { public class CircularButton : OsuButton { private const float width = 125; private const float height = 30; public CircularButton() { Size = new Vector2(width, height); } protected override void Update() { base.Update(); Content.CornerRadius = DrawHeight / 2f; } } }