// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; using osu.Game.Skinning; using osuTK; namespace osu.Game.Overlays.Settings.Sections { public class SkinSection : SettingsSection { private SkinSettingsDropdown skinDropdown; public override string Header => "Skin"; public override IconUsage Icon => FontAwesome.Solid.PaintBrush; private readonly Bindable dropdownBindable = new Bindable { Default = SkinInfo.Default }; private readonly Bindable configBindable = new Bindable(); private SkinManager skins; [BackgroundDependencyLoader] private void load(OsuConfigManager config, SkinManager skins) { this.skins = skins; FlowContent.Spacing = new Vector2(0, 5); Children = new Drawable[] { skinDropdown = new SkinSettingsDropdown(), new SettingsSlider { LabelText = "Menu cursor size", Bindable = config.GetBindable(OsuSetting.MenuCursorSize), KeyboardStep = 0.01f }, new SettingsSlider { LabelText = "Gameplay cursor size", Bindable = config.GetBindable(OsuSetting.GameplayCursorSize), KeyboardStep = 0.01f }, new SettingsCheckbox { LabelText = "Adjust gameplay cursor size based on current beatmap", Bindable = config.GetBindable(OsuSetting.AutoCursorSize) }, new SettingsCheckbox { LabelText = "Beatmap skins", Bindable = config.GetBindable(OsuSetting.BeatmapSkins) }, new SettingsCheckbox { LabelText = "Beatmap hitsounds", Bindable = config.GetBindable(OsuSetting.BeatmapHitsounds) }, }; skins.ItemAdded += itemAdded; skins.ItemRemoved += itemRemoved; config.BindWith(OsuSetting.Skin, configBindable); skinDropdown.Bindable = dropdownBindable; skinDropdown.Items = skins.GetAllUsableSkins().ToArray(); // Todo: This should not be necessary when OsuConfigManager is databased if (skinDropdown.Items.All(s => s.ID != configBindable.Value)) configBindable.Value = 0; configBindable.BindValueChanged(id => dropdownBindable.Value = skinDropdown.Items.Single(s => s.ID == id.NewValue), true); dropdownBindable.BindValueChanged(skin => configBindable.Value = skin.NewValue.ID); } private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray()); private void itemAdded(SkinInfo s, bool existing) { if (existing) return; Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray()); } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (skins != null) { skins.ItemAdded -= itemAdded; skins.ItemRemoved -= itemRemoved; } } private class SizeSlider : OsuSliderBar { public override string TooltipText => Current.Value.ToString(@"0.##x"); } private class SkinSettingsDropdown : SettingsDropdown { protected override OsuDropdown CreateDropdown() => new SkinDropdownControl { Items = Items }; private class SkinDropdownControl : DropdownControl { protected override string GenerateItemText(SkinInfo item) => item.ToString(); } } } }