// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE namespace osu.Game.Beatmaps.Timing { public class BreakPeriod { /// <summary> /// The minimum duration required for a break to have any effect. /// </summary> private const double min_break_duration = 650; /// <summary> /// The break start time. /// </summary> public double StartTime; /// <summary> /// The break end time. /// </summary> public double EndTime; /// <summary> /// The break duration. /// </summary> public double Duration => EndTime - StartTime; /// <summary> /// Whether the break has any effect. Breaks that are too short are culled before they are added to the beatmap. /// </summary> public bool HasEffect => Duration >= min_break_duration; } }