// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Difficulty; using osu.Game.Rulesets.Catch.Mods; using osu.Game.Rulesets.Difficulty; using osu.Game.Tests.Beatmaps; namespace osu.Game.Rulesets.Catch.Tests { public class CatchDifficultyCalculatorTest : DifficultyCalculatorTest { protected override string ResourceAssembly => "osu.Game.Rulesets.Catch"; [TestCase(4.0505463516206195d, 127, "diffcalc-test")] public void Test(double expectedStarRating, int expectedMaxCombo, string name) => base.Test(expectedStarRating, expectedMaxCombo, name); [TestCase(5.1696411260785498d, 127, "diffcalc-test")] public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name) => Test(expectedStarRating, expectedMaxCombo, name, new CatchModDoubleTime()); protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset().RulesetInfo, beatmap); protected override Ruleset CreateRuleset() => new CatchRuleset(); } }