// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Rulesets.Edit.Checks.Components; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Edit.Checks { public class CheckZeroLengthObjects : ICheck { /// /// The duration can be this low before being treated as having no length, in case of precision errors. Unit is milliseconds. /// private const double leniency = 0.5d; public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Compose, "Zero-length hitobjects"); public IEnumerable PossibleTemplates => new IssueTemplate[] { new IssueTemplateZeroLength(this) }; public IEnumerable Run(BeatmapVerifierContext context) { foreach (var hitObject in context.Beatmap.HitObjects) { if (!(hitObject is IHasDuration hasDuration)) continue; if (hasDuration.Duration < leniency) yield return new IssueTemplateZeroLength(this).Create(hitObject, hasDuration.Duration); } } public class IssueTemplateZeroLength : IssueTemplate { public IssueTemplateZeroLength(ICheck check) : base(check, IssueType.Problem, "{0} has a duration of {1:0}.") { } public Issue Create(HitObject hitobject, double duration) => new Issue(hitobject, this, hitobject.GetType(), duration); } } }