// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using Dapper; using Microsoft.Data.Sqlite; using osu.Framework.Development; using osu.Framework.IO.Network; using osu.Framework.Logging; using osu.Framework.Platform; using osu.Framework.Threading; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using SharpCompress.Compressors; using SharpCompress.Compressors.BZip2; namespace osu.Game.Beatmaps { public partial class BeatmapManager { private class BeatmapOnlineLookupQueue { private readonly IAPIProvider api; private readonly Storage storage; private const int update_queue_request_concurrency = 4; private readonly ThreadedTaskScheduler updateScheduler = new ThreadedTaskScheduler(update_queue_request_concurrency, nameof(BeatmapOnlineLookupQueue)); private FileWebRequest cacheDownloadRequest; private const string cache_database_name = "online.db"; public BeatmapOnlineLookupQueue(IAPIProvider api, Storage storage) { this.api = api; this.storage = storage; // avoid downloading / using cache for unit tests. if (!DebugUtils.IsNUnitRunning && !storage.Exists(cache_database_name)) prepareLocalCache(); } public Task UpdateAsync(BeatmapSetInfo beatmapSet, CancellationToken cancellationToken) { if (api?.State != APIState.Online) return Task.CompletedTask; LogForModel(beatmapSet, "Performing online lookups..."); return Task.WhenAll(beatmapSet.Beatmaps.Select(b => UpdateAsync(beatmapSet, b, cancellationToken)).ToArray()); } // todo: expose this when we need to do individual difficulty lookups. protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken) => Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler, updateScheduler); private void lookup(BeatmapSetInfo set, BeatmapInfo beatmap) { if (checkLocalCache(set, beatmap)) return; if (api?.State != APIState.Online) return; var req = new GetBeatmapRequest(beatmap); req.Failure += fail; try { // intentionally blocking to limit web request concurrency api.Perform(req); var res = req.Result; if (res != null) { beatmap.Status = res.Status; beatmap.BeatmapSet.Status = res.BeatmapSet.Status; beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID; beatmap.OnlineBeatmapID = res.OnlineBeatmapID; LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}."); } } catch (Exception e) { fail(e); } void fail(Exception e) { beatmap.OnlineBeatmapID = null; LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); } } private void prepareLocalCache() { string cacheFilePath = storage.GetFullPath(cache_database_name); string compressedCacheFilePath = $"{cacheFilePath}.bz2"; cacheDownloadRequest = new FileWebRequest(compressedCacheFilePath, $"https://assets.ppy.sh/client-resources/{cache_database_name}.bz2"); cacheDownloadRequest.Failed += ex => { File.Delete(compressedCacheFilePath); File.Delete(cacheFilePath); Logger.Log($"{nameof(BeatmapOnlineLookupQueue)}'s online cache download failed: {ex}", LoggingTarget.Database); }; cacheDownloadRequest.Finished += () => { try { using (var stream = File.OpenRead(cacheDownloadRequest.Filename)) using (var outStream = File.OpenWrite(cacheFilePath)) using (var bz2 = new BZip2Stream(stream, CompressionMode.Decompress, false)) bz2.CopyTo(outStream); // set to null on completion to allow lookups to begin using the new source cacheDownloadRequest = null; } catch (Exception ex) { Logger.Log($"{nameof(BeatmapOnlineLookupQueue)}'s online cache extraction failed: {ex}", LoggingTarget.Database); File.Delete(cacheFilePath); } finally { File.Delete(compressedCacheFilePath); } }; cacheDownloadRequest.PerformAsync(); } private bool checkLocalCache(BeatmapSetInfo set, BeatmapInfo beatmap) { // download is in progress (or was, and failed). if (cacheDownloadRequest != null) return false; // database is unavailable. if (!storage.Exists(cache_database_name)) return false; try { using (var db = new SqliteConnection(storage.GetDatabaseConnectionString("online"))) { var found = db.QuerySingleOrDefault( "SELECT * FROM osu_beatmaps WHERE checksum = @MD5Hash OR beatmap_id = @OnlineBeatmapID OR filename = @Path", beatmap); if (found != null) { var status = (BeatmapSetOnlineStatus)found.approved; beatmap.Status = status; beatmap.BeatmapSet.Status = status; beatmap.BeatmapSet.OnlineBeatmapSetID = found.beatmapset_id; beatmap.OnlineBeatmapID = found.beatmap_id; LogForModel(set, $"Cached local retrieval for {beatmap}."); return true; } } } catch (Exception ex) { LogForModel(set, $"Cached local retrieval for {beatmap} failed with {ex}."); } return false; } [Serializable] [SuppressMessage("ReSharper", "InconsistentNaming")] private class CachedOnlineBeatmapLookup { public int approved { get; set; } public int? beatmapset_id { get; set; } public int? beatmap_id { get; set; } } } } }