// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Skinning; namespace osu.Game.Rulesets.Catch.Skinning.Legacy { public partial class LegacyCatcherOld : LegacyCatcher { public LegacyCatcherOld() { AutoSizeAxes = Axes.Both; } [BackgroundDependencyLoader] private void load(ISkinSource skin) { InternalChild = skin.GetAnimation(@"fruit-ryuuta", true, true, true) ?? Empty(); } } }