// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; namespace osu.Game.Beatmaps { public enum BeatmapSetOnlineStatus { None = -3, [LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusGraveyard))] Graveyard = -2, [LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusWip))] WIP = -1, [LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusPending))] Pending = 0, [LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusRanked))] Ranked = 1, [LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusApproved))] Approved = 2, [LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusQualified))] Qualified = 3, [LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatusLoved))] Loved = 4, } public static class BeatmapSetOnlineStatusExtensions { public static bool GrantsPerformancePoints(this BeatmapSetOnlineStatus status) => status == BeatmapSetOnlineStatus.Ranked || status == BeatmapSetOnlineStatus.Approved; } }