// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using NUnit.Framework; using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Online.Multiplayer; using osu.Game.Rulesets; using osu.Game.Screens.Multi.Screens.Match; namespace osu.Game.Tests.Visual { [TestFixture] public class TestCaseMatchInfo : OsuTestCase { [BackgroundDependencyLoader] private void load(RulesetStore rulesets) { Info info = new Info(); Add(info); AddStep(@"set name", () => info.Name = @"Room Name?"); AddStep(@"set availability", () => info.Availability = RoomAvailability.FriendsOnly); AddStep(@"set status", () => info.Status = new RoomStatusPlaying()); AddStep(@"set beatmap", () => info.Beatmap = new BeatmapInfo { StarDifficulty = 2.4, Ruleset = rulesets.GetRuleset(0), Metadata = new BeatmapMetadata { Title = @"My Song", Artist = @"VisualTests", AuthorString = @"osu!lazer", }, }); AddStep(@"set type", () => info.Type = new GameTypeTagTeam()); AddStep(@"change name", () => info.Name = @"Room Name!"); AddStep(@"change availability", () => info.Availability = RoomAvailability.InviteOnly); AddStep(@"change status", () => info.Status = new RoomStatusOpen()); AddStep(@"null beatmap", () => info.Beatmap = null); AddStep(@"change type", () => info.Type = new GameTypeTeamVersus()); AddStep(@"change beatmap", () => info.Beatmap = new BeatmapInfo { StarDifficulty = 4.2, Ruleset = rulesets.GetRuleset(3), Metadata = new BeatmapMetadata { Title = @"Your Song", Artist = @"Tester", AuthorString = @"Someone", }, }); } } }