// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Specialized; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; using osu.Game.Tournament.Models; using osuTK; using osuTK.Graphics; namespace osu.Game.Tournament.Components { public class TournamentBeatmapPanel : CompositeDrawable { public readonly BeatmapInfo Beatmap; private readonly string mods; private const float horizontal_padding = 10; private const float vertical_padding = 10; public const float HEIGHT = 50; private readonly Bindable currentMatch = new Bindable(); private Box flash; public TournamentBeatmapPanel(BeatmapInfo beatmap, string mods = null) { if (beatmap == null) throw new ArgumentNullException(nameof(beatmap)); Beatmap = beatmap; this.mods = mods; Width = 400; Height = HEIGHT; } [BackgroundDependencyLoader] private void load(LadderInfo ladder, TextureStore textures) { currentMatch.BindValueChanged(matchChanged); currentMatch.BindTo(ladder.CurrentMatch); Masking = true; AddRangeInternal(new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black, }, new UpdateableBeatmapSetCover { RelativeSizeAxes = Axes.Both, Colour = OsuColour.Gray(0.5f), BeatmapSet = Beatmap.BeatmapSet, }, new FillFlowContainer { AutoSizeAxes = Axes.Both, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Padding = new MarginPadding(15), Direction = FillDirection.Vertical, Children = new Drawable[] { new TournamentSpriteText { Text = new LocalisedString(( $"{Beatmap.Metadata.ArtistUnicode ?? Beatmap.Metadata.Artist} - {Beatmap.Metadata.TitleUnicode ?? Beatmap.Metadata.Title}", $"{Beatmap.Metadata.Artist} - {Beatmap.Metadata.Title}")), Font = OsuFont.Torus.With(weight: FontWeight.Bold), }, new FillFlowContainer { AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, Children = new Drawable[] { new TournamentSpriteText { Text = "mapper", Padding = new MarginPadding { Right = 5 }, Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 14) }, new TournamentSpriteText { Text = Beatmap.Metadata.AuthorString, Padding = new MarginPadding { Right = 20 }, Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14) }, new TournamentSpriteText { Text = "difficulty", Padding = new MarginPadding { Right = 5 }, Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 14) }, new TournamentSpriteText { Text = Beatmap.Version, Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14) }, } } }, }, flash = new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Gray, Blending = BlendingParameters.Additive, Alpha = 0, }, }); if (!string.IsNullOrEmpty(mods)) { AddInternal(new Sprite { Texture = textures.Get($"mods/{mods}"), Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, Margin = new MarginPadding(10), Scale = new Vector2(0.8f) }); } } private void matchChanged(ValueChangedEvent match) { if (match.OldValue != null) match.OldValue.PicksBans.CollectionChanged -= picksBansOnCollectionChanged; match.NewValue.PicksBans.CollectionChanged += picksBansOnCollectionChanged; updateState(); } private void picksBansOnCollectionChanged(object sender, NotifyCollectionChangedEventArgs e) => updateState(); private BeatmapChoice choice; private void updateState() { var found = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == Beatmap.OnlineBeatmapID); bool doFlash = found != choice; choice = found; if (found != null) { if (doFlash) flash?.FadeOutFromOne(500).Loop(0, 10); BorderThickness = 6; BorderColour = TournamentGame.GetTeamColour(found.Team); switch (found.Type) { case ChoiceType.Pick: Colour = Color4.White; Alpha = 1; break; case ChoiceType.Ban: Colour = Color4.Gray; Alpha = 0.5f; break; } } else { Colour = Color4.White; BorderThickness = 0; Alpha = 1; } } } }