// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Collections.Generic; using osu.Framework.Graphics; using osu.Game.Audio; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osuTK; using osuTK.Graphics; using osu.Game.Rulesets.Mods; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Testing; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Configuration; using osu.Game.Rulesets.Osu.Mods; namespace osu.Game.Rulesets.Osu.Tests { [TestFixture] public partial class TestSceneSlider : OsuSkinnableTestScene { private int depthIndex; private readonly BindableBool snakingIn = new BindableBool(true); private readonly BindableBool snakingOut = new BindableBool(true); private float progressToHit; protected override void LoadComplete() { base.LoadComplete(); AddToggleStep("disable snaking", v => { snakingIn.Value = !v; snakingOut.Value = !v; }); AddToggleStep("toggle hidden", hiddenActive => SelectedMods.Value = hiddenActive ? new[] { new OsuModHidden() } : Array.Empty()); AddSliderStep("hit at", 0f, 1f, 0f, v => { progressToHit = v; }); } [BackgroundDependencyLoader] private void load() { var config = (OsuRulesetConfigManager)RulesetConfigs.GetConfigFor(Ruleset.Value.CreateInstance()).AsNonNull(); config.BindWith(OsuRulesetSetting.SnakingInSliders, snakingIn); config.BindWith(OsuRulesetSetting.SnakingOutSliders, snakingOut); } protected override void Update() { base.Update(); foreach (var slider in this.ChildrenOfType()) { double completionProgress = Math.Clamp((Time.Current - slider.HitObject.StartTime) / slider.HitObject.Duration, 0, 1); if (completionProgress > progressToHit && !slider.IsHit) slider.HeadCircle.HitArea.Hit(); } } [Test] public void TestVariousSliders() { AddStep("Big Single", () => SetContents(_ => testSimpleBig())); AddStep("Medium Single", () => SetContents(_ => testSimpleMedium())); AddStep("Small Single", () => SetContents(_ => testSimpleSmall())); AddStep("Big 1 Repeat", () => SetContents(_ => testSimpleBig(1))); AddStep("Medium 1 Repeat", () => SetContents(_ => testSimpleMedium(1))); AddStep("Small 1 Repeat", () => SetContents(_ => testSimpleSmall(1))); AddStep("Big 2 Repeats", () => SetContents(_ => testSimpleBig(2))); AddStep("Medium 2 Repeats", () => SetContents(_ => testSimpleMedium(2))); AddStep("Small 2 Repeats", () => SetContents(_ => testSimpleSmall(2))); AddStep("Slow Slider", () => SetContents(_ => testSlowSpeed())); // slow long sliders take ages already so no repeat steps AddStep("Slow Short Slider", () => SetContents(_ => testShortSlowSpeed())); AddStep("Slow Short Slider 1 Repeats", () => SetContents(_ => testShortSlowSpeed(1))); AddStep("Slow Short Slider 2 Repeats", () => SetContents(_ => testShortSlowSpeed(2))); AddStep("Fast Slider", () => SetContents(_ => testHighSpeed())); AddStep("Fast Slider 1 Repeat", () => SetContents(_ => testHighSpeed(1))); AddStep("Fast Slider 2 Repeats", () => SetContents(_ => testHighSpeed(2))); AddStep("Fast Short Slider", () => SetContents(_ => testShortHighSpeed())); AddStep("Fast Short Slider 1 Repeat", () => SetContents(_ => testShortHighSpeed(1))); AddStep("Fast Short Slider 2 Repeats", () => SetContents(_ => testShortHighSpeed(2))); AddStep("Fast Short Slider 6 Repeats", () => SetContents(_ => testShortHighSpeed(6))); AddStep("Perfect Curve", () => SetContents(_ => testPerfect())); AddStep("Perfect Curve 1 Repeat", () => SetContents(_ => testPerfect(1))); AddStep("Perfect Curve 2 Repeats", () => SetContents(_ => testPerfect(2))); AddStep("Linear Slider", () => SetContents(_ => testLinear())); AddStep("Linear Slider 1 Repeat", () => SetContents(_ => testLinear(1))); AddStep("Linear Slider 2 Repeats", () => SetContents(_ => testLinear(2))); AddStep("Bezier Slider", () => SetContents(_ => testBezier())); AddStep("Bezier Slider 1 Repeat", () => SetContents(_ => testBezier(1))); AddStep("Bezier Slider 2 Repeats", () => SetContents(_ => testBezier(2))); AddStep("Linear Overlapping", () => SetContents(_ => testLinearOverlapping())); AddStep("Linear Overlapping 1 Repeat", () => SetContents(_ => testLinearOverlapping(1))); AddStep("Linear Overlapping 2 Repeats", () => SetContents(_ => testLinearOverlapping(2))); AddStep("Catmull Slider", () => SetContents(_ => testCatmull())); AddStep("Catmull Slider 1 Repeat", () => SetContents(_ => testCatmull(1))); AddStep("Catmull Slider 2 Repeats", () => SetContents(_ => testCatmull(2))); AddStep("Big Single, Large StackOffset", () => SetContents(_ => testSimpleBigLargeStackOffset())); AddStep("Big 1 Repeat, Large StackOffset", () => SetContents(_ => testSimpleBigLargeStackOffset(1))); AddStep("Distance Overflow", () => SetContents(_ => testDistanceOverflow())); AddStep("Distance Overflow 1 Repeat", () => SetContents(_ => testDistanceOverflow(1))); } [Test] public void TestChangeStackHeight() { DrawableSlider slider = null; AddStep("create slider", () => { slider = (DrawableSlider)createSlider(repeats: 1); Add(slider); }); AddStep("change stack height", () => slider.HitObject.StackHeight = 10); AddAssert("body positioned correctly", () => slider.Position == slider.HitObject.StackedPosition); } [Test] public void TestChangeSamplesWithNoNodeSamples() { DrawableSlider slider = null; AddStep("create slider", () => { slider = (DrawableSlider)createSlider(repeats: 1); Add(slider); slider.HitObject.NodeSamples.Clear(); }); AddStep("change samples", () => slider.HitObject.Samples = new[] { new HitSampleInfo(HitSampleInfo.HIT_CLAP), new HitSampleInfo(HitSampleInfo.HIT_WHISTLE), }); AddAssert("head samples updated", () => assertSamples(slider.HitObject.HeadCircle)); AddAssert("tick samples not updated", () => slider.HitObject.NestedHitObjects.OfType().All(assertTickSamples)); AddAssert("repeat samples updated", () => slider.HitObject.NestedHitObjects.OfType().All(assertSamples)); AddAssert("tail has no samples", () => slider.HitObject.TailCircle.Samples.Count == 0); static bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick"; static bool assertSamples(HitObject hitObject) { return hitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP) && hitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_WHISTLE); } } [Test] public void TestChangeSamplesWithNodeSamples() { DrawableSlider slider = null; AddStep("create slider", () => { slider = (DrawableSlider)createSlider(repeats: 1); for (int i = 0; i < 2; i++) slider.HitObject.NodeSamples.Add(new List { new HitSampleInfo(HitSampleInfo.HIT_FINISH) }); Add(slider); }); AddStep("change samples", () => slider.HitObject.Samples = new[] { new HitSampleInfo(HitSampleInfo.HIT_CLAP), new HitSampleInfo(HitSampleInfo.HIT_WHISTLE), }); AddAssert("head samples not updated", () => assertSamples(slider.HitObject.HeadCircle)); AddAssert("tick samples not updated", () => slider.HitObject.NestedHitObjects.OfType().All(assertTickSamples)); AddAssert("repeat samples not updated", () => slider.HitObject.NestedHitObjects.OfType().All(assertSamples)); AddAssert("tail has no samples", () => slider.HitObject.TailCircle.Samples.Count == 0); static bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick"; static bool assertSamples(HitObject hitObject) => hitObject.Samples.All(s => s.Name != HitSampleInfo.HIT_CLAP && s.Name != HitSampleInfo.HIT_WHISTLE); } private Drawable testSimpleBig(int repeats = 0) => createSlider(repeats: repeats); private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(repeats: repeats, stackHeight: 10); private Drawable testDistanceOverflow(int repeats = 0) { var slider = new Slider { StartTime = Time.Current + time_offset, Position = new Vector2(239, 176), Path = new SliderPath(PathType.PERFECT_CURVE, new[] { Vector2.Zero, new Vector2(154, 28), new Vector2(52, -34) }, 700), RepeatCount = repeats, StackHeight = 10 }; return createDrawable(slider, 2); } private Drawable testSimpleMedium(int repeats = 0) => createSlider(5, repeats: repeats); private Drawable testSimpleSmall(int repeats = 0) => createSlider(7, repeats: repeats); private Drawable testSlowSpeed() => createSlider(speedMultiplier: 0.5); private Drawable testShortSlowSpeed(int repeats = 0) => createSlider(distance: max_length / 4, repeats: repeats, speedMultiplier: 0.5); private Drawable testHighSpeed(int repeats = 0) => createSlider(repeats: repeats, speedMultiplier: 15); private Drawable testShortHighSpeed(int repeats = 0) => createSlider(distance: max_length / 4, repeats: repeats, speedMultiplier: 15); private const double time_offset = 1500; private const float max_length = 200; private Drawable createSlider(float circleSize = 2, float distance = max_length, int repeats = 0, double speedMultiplier = 2, int stackHeight = 0) { var slider = new Slider { SliderVelocityMultiplier = speedMultiplier, StartTime = Time.Current + time_offset, Position = new Vector2(0, -(distance / 2)), Path = new SliderPath(PathType.PERFECT_CURVE, new[] { Vector2.Zero, new Vector2(0, distance), }, distance), RepeatCount = repeats, StackHeight = stackHeight }; return createDrawable(slider, circleSize); } private Drawable testPerfect(int repeats = 0) { var slider = new Slider { StartTime = Time.Current + time_offset, Position = new Vector2(-max_length / 2, 0), Path = new SliderPath(PathType.PERFECT_CURVE, new[] { Vector2.Zero, new Vector2(max_length / 2, max_length / 2), new Vector2(max_length, 0) }, max_length * 1.5f), RepeatCount = repeats, }; return createDrawable(slider, 2); } private Drawable testLinear(int repeats = 0) => createLinear(repeats); private Drawable createLinear(int repeats) { var slider = new Slider { StartTime = Time.Current + time_offset, Position = new Vector2(-max_length / 2, 0), Path = new SliderPath(PathType.LINEAR, new[] { Vector2.Zero, new Vector2(max_length * 0.375f, max_length * 0.18f), new Vector2(max_length / 2, 0), new Vector2(max_length * 0.75f, -max_length / 2), new Vector2(max_length * 0.95f, 0), new Vector2(max_length, 0) }), RepeatCount = repeats, }; return createDrawable(slider, 2); } private Drawable testBezier(int repeats = 0) => createBezier(repeats); private Drawable createBezier(int repeats) { var slider = new Slider { StartTime = Time.Current + time_offset, Position = new Vector2(-max_length / 2, 0), Path = new SliderPath(PathType.BEZIER, new[] { Vector2.Zero, new Vector2(max_length * 0.375f, max_length * 0.18f), new Vector2(max_length / 2, max_length / 4), new Vector2(max_length * 0.75f, -max_length / 2), new Vector2(max_length, 0) }), RepeatCount = repeats, }; return createDrawable(slider, 2); } private Drawable testLinearOverlapping(int repeats = 0) => createOverlapping(repeats); private Drawable createOverlapping(int repeats) { var slider = new Slider { StartTime = Time.Current + time_offset, Position = new Vector2(0, 0), Path = new SliderPath(PathType.LINEAR, new[] { Vector2.Zero, new Vector2(-max_length / 2, 0), new Vector2(0, 0), new Vector2(0, -max_length / 2), new Vector2(-max_length / 2, -max_length / 2), new Vector2(0, -max_length / 2) }), RepeatCount = repeats, }; return createDrawable(slider, 2); } private Drawable testCatmull(int repeats = 0) => createCatmull(repeats); private Drawable createCatmull(int repeats = 0) { var repeatSamples = new List>(); for (int i = 0; i < repeats; i++) repeatSamples.Add(new List()); var slider = new Slider { StartTime = Time.Current + time_offset, Position = new Vector2(-max_length / 4, 0), Path = new SliderPath(PathType.CATMULL, new[] { Vector2.Zero, new Vector2(max_length * 0.125f, max_length * 0.125f), new Vector2(max_length * 0.375f, max_length * 0.125f), new Vector2(max_length / 2, 0) }), RepeatCount = repeats, NodeSamples = repeatSamples }; return createDrawable(slider, 3); } private Drawable createDrawable(Slider slider, float circleSize) { slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize, SliderTickRate = 3 }); var drawable = CreateDrawableSlider(slider); foreach (var mod in SelectedMods.Value.OfType()) mod.ApplyToDrawableHitObject(drawable); drawable.OnNewResult += onNewResult; return drawable; } protected virtual DrawableSlider CreateDrawableSlider(Slider slider) => new DrawableSlider(slider) { Anchor = Anchor.Centre, Depth = depthIndex++ }; private float judgementOffsetDirection = 1; private void onNewResult(DrawableHitObject judgedObject, JudgementResult result) { if (!(judgedObject is DrawableOsuHitObject osuObject)) return; OsuSpriteText text; Add(text = new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Text = result.IsHit ? "Hit!" : "Miss!", Colour = result.IsHit ? Color4.Green : Color4.Red, Font = OsuFont.GetFont(size: 30), Position = osuObject.HitObject.StackedEndPosition + judgementOffsetDirection * new Vector2(0, 45) }); text.Delay(150) .Then().FadeOut(200) .Then().Expire(); judgementOffsetDirection *= -1; } } }