// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Audio; using osu.Framework.IO.Stores; using osuTK.Graphics; namespace osu.Game.Skinning { public class DefaultLegacySkin : LegacySkin { public DefaultLegacySkin(IResourceStore storage, AudioManager audioManager) : base(Info, storage, audioManager, string.Empty) { Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255); } public static SkinInfo Info { get; } = new SkinInfo { ID = -1, // this is temporary until database storage is decided upon. Name = "osu!classic", Creator = "team osu!" }; } }