// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Rulesets.Edit; using osuTK; namespace osu.Game.Skinning.Editor { internal class SkinSettingsToolbox : ScrollingToolboxGroup { public const float WIDTH = 200; public SkinSettingsToolbox() : base("Settings", 600) { RelativeSizeAxes = Axes.None; Width = WIDTH; FillFlow.Spacing = new Vector2(10); } } }