// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online.Chat; using osu.Game.Overlays.Chat; using osu.Game.Overlays.Chat.Selection; using osu.Game.Overlays.Chat.Tabs; using osuTK.Input; namespace osu.Game.Overlays { public class ChatOverlay : OsuFocusedOverlayContainer { private const float textbox_height = 60; private const float channel_selection_min_height = 0.3f; private ChannelManager channelManager; private readonly Container currentChannelContainer; private readonly List loadedChannels = new List(); private readonly LoadingAnimation loading; private readonly FocusedTextBox textbox; private const int transition_length = 500; public const float DEFAULT_HEIGHT = 0.4f; public const float TAB_AREA_HEIGHT = 50; private readonly ChannelTabControl channelTabControl; private readonly Container chatContainer; private readonly TabsArea tabsArea; private readonly Box chatBackground; private readonly Box tabBackground; public Bindable ChatHeight { get; set; } private readonly Container channelSelectionContainer; private readonly ChannelSelectionOverlay channelSelectionOverlay; public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos) || channelSelectionOverlay.State == Visibility.Visible && channelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos); public ChatOverlay() { RelativeSizeAxes = Axes.Both; RelativePositionAxes = Axes.Both; Anchor = Anchor.BottomLeft; Origin = Anchor.BottomLeft; const float padding = 5; Children = new Drawable[] { channelSelectionContainer = new Container { RelativeSizeAxes = Axes.Both, Height = 1f - DEFAULT_HEIGHT, Masking = true, Children = new[] { channelSelectionOverlay = new ChannelSelectionOverlay { RelativeSizeAxes = Axes.Both, }, }, }, chatContainer = new Container { Name = @"chat container", Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, RelativeSizeAxes = Axes.Both, Height = DEFAULT_HEIGHT, Children = new[] { new Container { Name = @"chat area", RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Top = TAB_AREA_HEIGHT }, Children = new Drawable[] { chatBackground = new Box { RelativeSizeAxes = Axes.Both, }, currentChannelContainer = new Container { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Bottom = textbox_height }, }, new Container { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, RelativeSizeAxes = Axes.X, Height = textbox_height, Padding = new MarginPadding { Top = padding * 2, Bottom = padding * 2, Left = ChatLine.LEFT_PADDING + padding * 2, Right = padding * 2, }, Children = new Drawable[] { textbox = new FocusedTextBox { RelativeSizeAxes = Axes.Both, Height = 1, PlaceholderText = "type your message", Exit = () => State = Visibility.Hidden, OnCommit = postMessage, ReleaseFocusOnCommit = false, HoldFocus = true, } } }, loading = new LoadingAnimation(), } }, tabsArea = new TabsArea { Children = new Drawable[] { tabBackground = new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black, }, channelTabControl = new ChannelTabControl { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, RelativeSizeAxes = Axes.Both, OnRequestLeave = channel => channelManager.LeaveChannel(channel) }, } }, }, }, }; channelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue; channelTabControl.ChannelSelectorActive.ValueChanged += active => channelSelectionOverlay.State = active.NewValue ? Visibility.Visible : Visibility.Hidden; channelSelectionOverlay.StateChanged += state => { if (state == Visibility.Hidden && channelManager.CurrentChannel.Value == null) { channelSelectionOverlay.State = Visibility.Visible; State = Visibility.Hidden; return; } channelTabControl.ChannelSelectorActive.Value = state == Visibility.Visible; if (state == Visibility.Visible) { textbox.HoldFocus = false; if (1f - ChatHeight.Value < channel_selection_min_height) this.TransformBindableTo(ChatHeight, 1f - channel_selection_min_height, 800, Easing.OutQuint); } else textbox.HoldFocus = true; }; channelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel); channelSelectionOverlay.OnRequestLeave = channel => channelManager.LeaveChannel(channel); } private void currentChannelChanged(ValueChangedEvent e) { if (e.NewValue == null) { textbox.Current.Disabled = true; currentChannelContainer.Clear(false); channelSelectionOverlay.State = Visibility.Visible; return; } textbox.Current.Disabled = e.NewValue.ReadOnly; if (channelTabControl.Current.Value != e.NewValue) Scheduler.Add(() => channelTabControl.Current.Value = e.NewValue); var loaded = loadedChannels.Find(d => d.Channel == e.NewValue); if (loaded == null) { currentChannelContainer.FadeOut(500, Easing.OutQuint); loading.Show(); loaded = new DrawableChannel(e.NewValue); loadedChannels.Add(loaded); LoadComponentAsync(loaded, l => { loading.Hide(); currentChannelContainer.Clear(false); currentChannelContainer.Add(loaded); currentChannelContainer.FadeIn(500, Easing.OutQuint); }); } else { currentChannelContainer.Clear(false); currentChannelContainer.Add(loaded); } } private double startDragChatHeight; private bool isDragging; protected override bool OnDragStart(DragStartEvent e) { isDragging = tabsArea.IsHovered; if (!isDragging) return base.OnDragStart(e); startDragChatHeight = ChatHeight.Value; return true; } protected override bool OnDrag(DragEvent e) { if (isDragging) { double targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y; // If the channel selection screen is shown, mind its minimum height if (channelSelectionOverlay.State == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height) targetChatHeight = 1f - channel_selection_min_height; ChatHeight.Value = targetChatHeight; } return true; } protected override bool OnDragEnd(DragEndEvent e) { isDragging = false; return base.OnDragEnd(e); } private void selectTab(int index) { var channel = channelTabControl.Items.Skip(index).FirstOrDefault(); if (channel != null && channel.Name != "+") channelTabControl.Current.Value = channel; } protected override bool OnKeyDown(KeyDownEvent e) { if (e.AltPressed) { switch (e.Key) { case Key.Number1: case Key.Number2: case Key.Number3: case Key.Number4: case Key.Number5: case Key.Number6: case Key.Number7: case Key.Number8: case Key.Number9: selectTab((int)e.Key - (int)Key.Number1); return true; case Key.Number0: selectTab(9); return true; } } return base.OnKeyDown(e); } public override bool AcceptsFocus => true; protected override void OnFocus(FocusEvent e) { //this is necessary as textbox is masked away and therefore can't get focus :( textbox.TakeFocus(); base.OnFocus(e); } protected override void PopIn() { this.MoveToY(0, transition_length, Easing.OutQuint); this.FadeIn(transition_length, Easing.OutQuint); textbox.HoldFocus = true; base.PopIn(); } protected override void PopOut() { this.MoveToY(Height, transition_length, Easing.InSine); this.FadeOut(transition_length, Easing.InSine); textbox.HoldFocus = false; base.PopOut(); } [BackgroundDependencyLoader] private void load(OsuConfigManager config, OsuColour colours, ChannelManager channelManager) { ChatHeight = config.GetBindable(OsuSetting.ChatDisplayHeight); ChatHeight.ValueChanged += height => { chatContainer.Height = (float)height.NewValue; channelSelectionContainer.Height = 1f - (float)height.NewValue; tabBackground.FadeTo(height.NewValue == 1 ? 1 : 0.8f, 200); }; ChatHeight.TriggerChange(); chatBackground.Colour = colours.ChatBlue; loading.Show(); this.channelManager = channelManager; channelManager.CurrentChannel.ValueChanged += currentChannelChanged; channelManager.JoinedChannels.ItemsAdded += onChannelAddedToJoinedChannels; channelManager.JoinedChannels.ItemsRemoved += onChannelRemovedFromJoinedChannels; channelManager.AvailableChannels.ItemsAdded += availableChannelsChanged; channelManager.AvailableChannels.ItemsRemoved += availableChannelsChanged; //for the case that channelmanager was faster at fetching the channels than our attachment to CollectionChanged. channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels); foreach (Channel channel in channelManager.JoinedChannels) channelTabControl.AddChannel(channel); } private void onChannelAddedToJoinedChannels(IEnumerable channels) { foreach (Channel channel in channels) channelTabControl.AddChannel(channel); } private void onChannelRemovedFromJoinedChannels(IEnumerable channels) { foreach (Channel channel in channels) { channelTabControl.RemoveChannel(channel); loadedChannels.Remove(loadedChannels.Find(c => c.Channel == channel)); } } private void availableChannelsChanged(IEnumerable channels) => channelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels); protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (channelManager != null) { channelManager.CurrentChannel.ValueChanged -= currentChannelChanged; channelManager.JoinedChannels.ItemsAdded -= onChannelAddedToJoinedChannels; channelManager.JoinedChannels.ItemsRemoved -= onChannelRemovedFromJoinedChannels; channelManager.AvailableChannels.ItemsAdded -= availableChannelsChanged; channelManager.AvailableChannels.ItemsRemoved -= availableChannelsChanged; } } private void postMessage(TextBox textbox, bool newText) { var text = textbox.Text.Trim(); if (string.IsNullOrWhiteSpace(text)) return; if (text[0] == '/') channelManager.PostCommand(text.Substring(1)); else channelManager.PostMessage(text); textbox.Text = string.Empty; } private class TabsArea : Container { // IsHovered is used public override bool HandlePositionalInput => true; public TabsArea() { Name = @"tabs area"; RelativeSizeAxes = Axes.X; Height = TAB_AREA_HEIGHT; } } } }