// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.UI; using osuTK; namespace osu.Game.Rulesets.Osu.Edit { public class DrawableOsuEditRuleset : DrawableOsuRuleset { public DrawableOsuEditRuleset(Ruleset ruleset, WorkingBeatmap beatmap) : base(ruleset, beatmap) { } protected override Playfield CreatePlayfield() => new OsuPlayfieldNoCursor { Size = Vector2.One }; private class OsuPlayfieldNoCursor : OsuPlayfield { public OsuPlayfieldNoCursor() { Cursor?.Expire(); } } } }