// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Timing; using osu.Game.Screens.Play; namespace osu.Game.Tests.NonVisual { [TestFixture] public class GameplayClockContainerTest { [TestCase(0)] [TestCase(1)] public void TestTrueGameplayRateWithGameplayAdjustment(double underlyingClockRate) { var framedClock = new FramedClock(new ManualClock { Rate = underlyingClockRate }); var gameplayClock = new TestGameplayClockContainer(framedClock); Assert.That(gameplayClock.GetTrueGameplayRate(), Is.EqualTo(2)); } private class TestGameplayClockContainer : GameplayClockContainer { public TestGameplayClockContainer(IFrameBasedClock underlyingClock) : base(underlyingClock) { AdjustmentsFromMods.AddAdjustment(AdjustableProperty.Frequency, new BindableDouble(2.0)); } } } }