// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Skinning.Default; using osu.Game.Rulesets.Osu.UI; namespace osu.Game.Rulesets.Osu.Tests.Mods { public class TestSceneOsuModAutoplay : OsuModTestScene { [Test] public void TestSpmUnaffectedByRateAdjust() => runSpmTest(new OsuModDaycore { SpeedChange = { Value = 0.88 } }); [Test] public void TestSpmUnaffectedByTimeRamp() => runSpmTest(new ModWindUp { InitialRate = { Value = 0.7 }, FinalRate = { Value = 1.3 } }); private void runSpmTest(Mod mod) { SpinnerSpmCalculator? spmCalculator = null; CreateModTest(new ModTestData { Autoplay = true, Mod = mod, Beatmap = new Beatmap { HitObjects = { new Spinner { Duration = 6000, Position = OsuPlayfield.BASE_SIZE / 2, } } }, PassCondition = () => Player.ScoreProcessor.JudgedHits >= 1 }); AddUntilStep("fetch SPM calculator", () => { spmCalculator = this.ChildrenOfType().SingleOrDefault(); return spmCalculator != null; }); AddUntilStep("SPM is correct", () => Precision.AlmostEquals(spmCalculator.AsNonNull().Result.Value, 477, 5)); } } }