// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE namespace osu.Game.Screens.Select { public class MatchSongSelect : SongSelect { protected override bool OnStart() { Schedule(() => { // needs to be scheduled else we enter an infinite feedback loop. if (IsCurrentScreen) Exit(); }); return true; } } }