// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Pooling; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.UI { /// /// Pool for hit explosions of a specific type. /// internal class HitExplosionPool : DrawablePool { private readonly HitResult hitResult; public HitExplosionPool(HitResult hitResult) : base(15) { this.hitResult = hitResult; } protected override HitExplosion CreateNewDrawable() => new HitExplosion(hitResult); } }