// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Ranking; using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Osu.Objects.Drawables { public class DrawableSpinner : DrawableOsuHitObject { protected readonly Spinner Spinner; private readonly Container ticks; public readonly SpinnerRotationTracker RotationTracker; public readonly SpinnerSpmCounter SpmCounter; private readonly SpinnerBonusDisplay bonusDisplay; private readonly IBindable positionBindable = new Bindable(); public DrawableSpinner(Spinner s) : base(s) { Origin = Anchor.Centre; Position = s.Position; RelativeSizeAxes = Axes.Both; Spinner = s; InternalChildren = new Drawable[] { ticks = new Container(), new AspectContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Y, Children = new Drawable[] { new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinnerDisc()), RotationTracker = new SpinnerRotationTracker(Spinner) } }, SpmCounter = new SpinnerSpmCounter { Anchor = Anchor.Centre, Origin = Anchor.Centre, Y = 120, Alpha = 0 }, bonusDisplay = new SpinnerBonusDisplay { Anchor = Anchor.Centre, Origin = Anchor.Centre, Y = -120, } }; } protected override void AddNestedHitObject(DrawableHitObject hitObject) { base.AddNestedHitObject(hitObject); switch (hitObject) { case DrawableSpinnerTick tick: ticks.Add(tick); break; } } protected override void UpdateStateTransforms(ArmedState state) { base.UpdateStateTransforms(state); using (BeginDelayedSequence(Spinner.Duration, true)) this.FadeOut(160); } protected override void ClearNestedHitObjects() { base.ClearNestedHitObjects(); ticks.Clear(); } protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject) { switch (hitObject) { case SpinnerBonusTick bonusTick: return new DrawableSpinnerBonusTick(bonusTick); case SpinnerTick tick: return new DrawableSpinnerTick(tick); } return base.CreateNestedHitObject(hitObject); } [BackgroundDependencyLoader] private void load(OsuColour colours) { positionBindable.BindValueChanged(pos => Position = pos.NewValue); positionBindable.BindTo(HitObject.PositionBindable); } /// /// The completion progress of this spinner from 0..1 (clamped). /// public float Progress => Math.Clamp(RotationTracker.CumulativeRotation / 360 / Spinner.SpinsRequired, 0, 1); protected override void CheckForResult(bool userTriggered, double timeOffset) { if (Time.Current < HitObject.StartTime) return; RotationTracker.Complete.Value = Progress >= 1; if (userTriggered || Time.Current < Spinner.EndTime) return; // Trigger a miss result for remaining ticks to avoid infinite gameplay. foreach (var tick in ticks.Where(t => !t.IsHit)) tick.TriggerResult(false); ApplyResult(r => { if (Progress >= 1) r.Type = HitResult.Great; else if (Progress > .9) r.Type = HitResult.Good; else if (Progress > .75) r.Type = HitResult.Meh; else if (Time.Current >= Spinner.EndTime) r.Type = HitResult.Miss; }); } protected override void Update() { base.Update(); if (HandleUserInput) RotationTracker.Tracking = OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false; } protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); if (!SpmCounter.IsPresent && RotationTracker.Tracking) SpmCounter.FadeIn(HitObject.TimeFadeIn); SpmCounter.SetRotation(RotationTracker.CumulativeRotation); updateBonusScore(); } private int wholeSpins; private void updateBonusScore() { if (ticks.Count == 0) return; int spins = (int)(RotationTracker.CumulativeRotation / 360); if (spins < wholeSpins) { // rewinding, silently handle wholeSpins = spins; return; } while (wholeSpins != spins) { var tick = ticks.FirstOrDefault(t => !t.IsHit); // tick may be null if we've hit the spin limit. if (tick != null) { tick.TriggerResult(true); if (tick is DrawableSpinnerBonusTick) bonusDisplay.SetBonusCount(spins - Spinner.SpinsRequired); } wholeSpins++; } } } }