// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Screens.Play.HUD; using osuTK; namespace osu.Game.Tests.Visual.Gameplay { [TestFixture] public class TestSceneScoreCounter : OsuTestScene { public TestSceneScoreCounter() { int numerator = 0, denominator = 0; ScoreCounter score = new ScoreCounter(7) { Origin = Anchor.TopRight, Anchor = Anchor.TopRight, Margin = new MarginPadding(20), }; Add(score); ComboCounter comboCounter = new StandardComboCounter { Origin = Anchor.BottomLeft, Anchor = Anchor.BottomLeft, Margin = new MarginPadding(10), }; Add(comboCounter); PercentageCounter accuracyCounter = new PercentageCounter { Origin = Anchor.TopRight, Anchor = Anchor.TopRight, Position = new Vector2(-20, 60), }; Add(accuracyCounter); AddStep(@"Reset all", delegate { score.Current.Value = 0; comboCounter.Current.Value = 0; numerator = denominator = 0; accuracyCounter.SetFraction(0, 0); }); AddStep(@"Hit! :D", delegate { score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current.Value > 0 ? comboCounter.Current.Value - 1 : 0) / 25.0); comboCounter.Increment(); numerator++; denominator++; accuracyCounter.SetFraction(numerator, denominator); }); AddStep(@"miss...", delegate { comboCounter.Current.Value = 0; denominator++; accuracyCounter.SetFraction(numerator, denominator); }); } } }