// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Audio.Sample; using osu.Framework.IO.Stores; namespace osu.Game.Audio { public class BeatmapSampleStore : NamespacedResourceStore { public BeatmapSampleStore(IResourceStore store, string ns) : base(store, ns) { } public SampleChannel Get(SampleInfo sampleInfo) { return Get($@"{sampleInfo.Bank}-{sampleInfo.Name}"); } } }