//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Modes.Objects; using osu.Game.Modes.Objects.Drawables; namespace osu.Game.Modes.UI { public abstract class HitRenderer : Container { public event Action OnJudgement; protected void TriggerOnJudgement(JudgementInfo j) => OnJudgement?.Invoke(j); protected Playfield Playfield; public IEnumerable DrawableObjects => Playfield.HitObjects.Children; } public abstract class HitRenderer : HitRenderer where T : HitObject { private List objects; public List Objects { set { objects = Convert(value); if (IsLoaded) loadObjects(); } } protected abstract Playfield CreatePlayfield(); protected abstract HitObjectConverter Converter { get; } protected virtual List Convert(List objects) => Converter.Convert(objects); public HitRenderer() { RelativeSizeAxes = Axes.Both; } [BackgroundDependencyLoader] private void load() { Children = new Drawable[] { Playfield = CreatePlayfield() }; loadObjects(); } private void loadObjects() { if (objects == null) return; foreach (T h in objects) { var drawableObject = GetVisualRepresentation(h); if (drawableObject == null) continue; drawableObject.OnJudgement += onJudgement; Playfield.Add(drawableObject); } } private void onJudgement(DrawableHitObject o, JudgementInfo j) => TriggerOnJudgement(j); protected abstract DrawableHitObject GetVisualRepresentation(T h); } }