// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Bindings; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; using osuTK; namespace osu.Game.Rulesets.Catch.UI { public class CatcherArea : Container, IKeyBindingHandler { public const float CATCHER_SIZE = 106.75f; public readonly Catcher MovableCatcher; private readonly CatchComboDisplay comboDisplay; /// /// -1 when only left button is pressed. /// 1 when only right button is pressed. /// 0 when none or both left and right buttons are pressed. /// private int currentDirection; public CatcherArea(BeatmapDifficulty difficulty = null) { Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE); Children = new Drawable[] { comboDisplay = new CatchComboDisplay { RelativeSizeAxes = Axes.None, AutoSizeAxes = Axes.Both, Anchor = Anchor.TopLeft, Origin = Anchor.Centre, Margin = new MarginPadding { Bottom = 350f }, X = CatchPlayfield.CENTER_X }, MovableCatcher = new Catcher(this, difficulty) { X = CatchPlayfield.CENTER_X }, }; } public void OnNewResult(DrawableCatchHitObject hitObject, JudgementResult result) { MovableCatcher.OnNewResult(hitObject, result); if (!result.Type.IsScorable()) return; if (hitObject.HitObject.LastInCombo) { if (result.Judgement is CatchJudgement catchJudgement && catchJudgement.ShouldExplodeFor(result)) MovableCatcher.Explode(); else MovableCatcher.Drop(); } comboDisplay.OnNewResult(hitObject, result); } public void OnRevertResult(DrawableCatchHitObject hitObject, JudgementResult result) { comboDisplay.OnRevertResult(hitObject, result); MovableCatcher.OnRevertResult(hitObject, result); } protected override void Update() { base.Update(); var replayState = (GetContainingInputManager().CurrentState as RulesetInputManagerInputState)?.LastReplayState as CatchFramedReplayInputHandler.CatchReplayState; SetCatcherPosition( replayState?.CatcherX ?? (float)(MovableCatcher.X + MovableCatcher.Speed * currentDirection * Clock.ElapsedFrameTime)); } protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); comboDisplay.X = MovableCatcher.X; } public void SetCatcherPosition(float X) { float lastPosition = MovableCatcher.X; float newPosition = Math.Clamp(X, 0, CatchPlayfield.WIDTH); MovableCatcher.X = newPosition; if (lastPosition < newPosition) MovableCatcher.VisualDirection = Direction.Right; else if (lastPosition > newPosition) MovableCatcher.VisualDirection = Direction.Left; } public bool OnPressed(CatchAction action) { switch (action) { case CatchAction.MoveLeft: currentDirection--; return true; case CatchAction.MoveRight: currentDirection++; return true; case CatchAction.Dash: MovableCatcher.Dashing = true; return true; } return false; } public void OnReleased(CatchAction action) { switch (action) { case CatchAction.MoveLeft: currentDirection++; break; case CatchAction.MoveRight: currentDirection--; break; case CatchAction.Dash: MovableCatcher.Dashing = false; break; } } } }