// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osuTK.Graphics; namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces { public class Pulp : Circle { public Pulp() { RelativePositionAxes = Axes.Both; Anchor = Anchor.Centre; Origin = Anchor.Centre; Blending = BlendingParameters.Additive; Colour = Color4.White.Opacity(0.9f); } public readonly Bindable AccentColour = new Bindable(); protected override void LoadComplete() { base.LoadComplete(); AccentColour.BindValueChanged(updateAccentColour, true); } private void updateAccentColour(ValueChangedEvent colour) { EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, Radius = Size.X / 2, Colour = colour.NewValue.Darken(0.2f).Opacity(0.75f) }; } } }