// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable using System; using System.Diagnostics; using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR; using osu.Framework.Logging; namespace osu.Game.Online.Multiplayer { public static class MultiplayerClientExtensions { public static void FireAndForget(this Task task, Action? onSuccess = null, Action? onError = null) => task.ContinueWith(t => { if (t.IsFaulted) { Exception? exception = t.Exception; if (exception is AggregateException ae) exception = ae.InnerException; Debug.Assert(exception != null); string message = exception.GetHubExceptionMessage() ?? exception.Message; Logger.Log(message, level: LogLevel.Important); onError?.Invoke(exception); } else { onSuccess?.Invoke(); } }); public static string? GetHubExceptionMessage(this Exception exception) { if (exception is HubException hubException) // HubExceptions arrive with additional message context added, but we want to display the human readable message: // "An unexpected error occurred invoking 'AddPlaylistItem' on the server.InvalidStateException: Can't enqueue more than 3 items at once." // We generally use the message field for a user-parseable error (eventually to be replaced), so drop the first part for now. return hubException.Message.Substring(exception.Message.IndexOf(':') + 1).Trim(); return null; } } }