// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Tests.Visual.OnlinePlay; namespace osu.Game.Tests.Visual.Multiplayer { /// /// A for use in multiplayer test scenes. /// Should generally not be used by itself outside of a . /// public class TestMultiplayerRoomManager : MultiplayerRoomManager { public bool RoomJoined { get; private set; } private readonly TestRoomRequestsHandler requestsHandler; public TestMultiplayerRoomManager(TestRoomRequestsHandler requestsHandler) { this.requestsHandler = requestsHandler; } public IReadOnlyList ServerSideRooms => requestsHandler.ServerSideRooms; public override void CreateRoom(Room room, Action onSuccess = null, Action onError = null) { base.CreateRoom(room, r => { onSuccess?.Invoke(r); RoomJoined = true; }, onError); } public override void JoinRoom(Room room, string password = null, Action onSuccess = null, Action onError = null) { base.JoinRoom(room, password, r => { onSuccess?.Invoke(r); RoomJoined = true; }, onError); } public override void PartRoom() { base.PartRoom(); RoomJoined = false; } /// /// Adds a room to a local "server-side" list that's returned when a is fired. /// /// The room. /// The host. public void AddServerSideRoom(Room room, APIUser host) => requestsHandler.AddServerSideRoom(room, host); } }