// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Framework.Text; using osu.Game.Graphics.Sprites; using osuTK; namespace osu.Game.Skinning { public sealed partial class LegacySpriteText : OsuSpriteText { public Vector2? MaxSizePerGlyph { get; init; } public bool FixedWidth { get; init; } private readonly LegacyFont font; private LegacyGlyphStore glyphStore = null!; protected override char FixedWidthReferenceCharacter => '5'; protected override char[] FixedWidthExcludeCharacters => new[] { ',', '.', '%', 'x' }; // ReSharper disable once UnusedMember.Global // being unused is the point here public new FontUsage Font { get => base.Font; set => throw new InvalidOperationException(@"Attempting to use this setter will not work correctly. " + $@"Use specific init-only properties exposed by {nameof(LegacySpriteText)} instead."); } public LegacySpriteText(LegacyFont font) { this.font = font; Shadow = false; UseFullGlyphHeight = false; } [BackgroundDependencyLoader] private void load(ISkinSource skin) { base.Font = new FontUsage(skin.GetFontPrefix(font), 1, fixedWidth: FixedWidth); Spacing = new Vector2(-skin.GetFontOverlap(font), 0); glyphStore = new LegacyGlyphStore(skin, MaxSizePerGlyph); } protected override TextBuilder CreateTextBuilder(ITexturedGlyphLookupStore store) => base.CreateTextBuilder(glyphStore); private class LegacyGlyphStore : ITexturedGlyphLookupStore { private readonly ISkin skin; private readonly Vector2? maxSize; public LegacyGlyphStore(ISkin skin, Vector2? maxSize) { this.skin = skin; this.maxSize = maxSize; } public ITexturedCharacterGlyph? Get(string fontName, char character) { string lookup = getLookupName(character); var texture = skin.GetTexture($"{fontName}-{lookup}"); if (texture == null) return null; if (maxSize != null) texture = texture.WithMaximumSize(maxSize.Value); return new TexturedCharacterGlyph(new CharacterGlyph(character, 0, 0, texture.Width, texture.Height, null), texture, 1f / texture.ScaleAdjust); } private static string getLookupName(char character) { switch (character) { case ',': return "comma"; case '.': return "dot"; case '%': return "percent"; default: return character.ToString(); } } public Task GetAsync(string fontName, char character) => Task.Run(() => Get(fontName, character)); } } }