// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Utils { public static class DebugUtils { public static bool IsDebug { get { // ReSharper disable once RedundantAssignment bool isDebug = false; // Debug.Assert conditions are only evaluated in debug mode System.Diagnostics.Debug.Assert(isDebug = true); // ReSharper disable once ConditionIsAlwaysTrueOrFalse return isDebug; } } } }