// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Mods; using osu.Game.Overlays.Mods.Sections; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.UI; using osu.Game.Screens.Play.HUD; using osuTK; using osuTK.Graphics; namespace osu.Game.Tests.Visual.UserInterface { [Description("mod select and icon display")] public class TestSceneModSelectOverlay : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(ModDisplay), typeof(ModSection), typeof(ModIcon), typeof(ModButton), typeof(ModButtonEmpty), typeof(DifficultyReductionSection), typeof(DifficultyIncreaseSection), typeof(AutomationSection), typeof(ConversionSection), typeof(FunSection), }; private RulesetStore rulesets; private ModDisplay modDisplay; private TestModSelectOverlay modSelect; [BackgroundDependencyLoader] private void load(RulesetStore rulesets) { this.rulesets = rulesets; } [SetUp] public void SetUp() => Schedule(() => { Children = new Drawable[] { modSelect = new TestModSelectOverlay { Origin = Anchor.BottomCentre, Anchor = Anchor.BottomCentre, SelectedMods = { BindTarget = SelectedMods } }, modDisplay = new ModDisplay { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, AutoSizeAxes = Axes.Both, Position = new Vector2(-5, 25), Current = { BindTarget = modSelect.SelectedMods } } }; }); [SetUpSteps] public void SetUpSteps() { AddStep("show", () => modSelect.Show()); } [Test] public void TestOsuMods() { changeRuleset(0); var osu = new OsuRuleset(); var easierMods = osu.GetModsFor(ModType.DifficultyReduction); var harderMods = osu.GetModsFor(ModType.DifficultyIncrease); var conversionMods = osu.GetModsFor(ModType.Conversion); var noFailMod = osu.GetModsFor(ModType.DifficultyReduction).FirstOrDefault(m => m is OsuModNoFail); var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden); var doubleTimeMod = harderMods.OfType().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime)); var targetMod = conversionMods.FirstOrDefault(m => m is OsuModTarget); var easy = easierMods.FirstOrDefault(m => m is OsuModEasy); var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock); testSingleMod(noFailMod); testMultiMod(doubleTimeMod); testIncompatibleMods(easy, hardRock); testDeselectAll(easierMods.Where(m => !(m is MultiMod))); testMultiplierTextColour(noFailMod, () => modSelect.LowMultiplierColour); testMultiplierTextColour(hiddenMod, () => modSelect.HighMultiplierColour); testUnimplementedMod(targetMod); } [Test] public void TestManiaMods() { changeRuleset(3); } [Test] public void TestRulesetChanges() { changeRuleset(0); var noFailMod = new OsuRuleset().GetModsFor(ModType.DifficultyReduction).FirstOrDefault(m => m is OsuModNoFail); AddStep("set mods externally", () => { SelectedMods.Value = new[] { noFailMod }; }); changeRuleset(0); AddAssert("ensure mods still selected", () => modDisplay.Current.Value.Single(m => m is OsuModNoFail) != null); changeRuleset(3); AddAssert("ensure mods not selected", () => modDisplay.Current.Value.Count == 0); changeRuleset(0); AddAssert("ensure mods not selected", () => modDisplay.Current.Value.Count == 0); } private void testSingleMod(Mod mod) { selectNext(mod); checkSelected(mod); selectPrevious(mod); checkNotSelected(mod); selectNext(mod); selectNext(mod); checkNotSelected(mod); selectPrevious(mod); selectPrevious(mod); checkNotSelected(mod); } private void testMultiMod(MultiMod multiMod) { foreach (var mod in multiMod.Mods) { selectNext(mod); checkSelected(mod); } for (int index = multiMod.Mods.Length - 1; index >= 0; index--) selectPrevious(multiMod.Mods[index]); foreach (var mod in multiMod.Mods) checkNotSelected(mod); } private void testUnimplementedMod(Mod mod) { selectNext(mod); checkNotSelected(mod); } private void testIncompatibleMods(Mod modA, Mod modB) { selectNext(modA); checkSelected(modA); checkNotSelected(modB); selectNext(modB); checkSelected(modB); checkNotSelected(modA); selectPrevious(modB); checkNotSelected(modA); checkNotSelected(modB); } private void testDeselectAll(IEnumerable mods) { foreach (var mod in mods) selectNext(mod); AddAssert("check for any selection", () => modSelect.SelectedMods.Value.Any()); AddStep("deselect all", () => modSelect.DeselectAllButton.Action.Invoke()); AddAssert("check for no selection", () => !modSelect.SelectedMods.Value.Any()); } private void testMultiplierTextColour(Mod mod, Func getCorrectColour) { checkLabelColor(() => Color4.White); selectNext(mod); AddWaitStep("wait for changing colour", 1); checkLabelColor(getCorrectColour); selectPrevious(mod); AddWaitStep("wait for changing colour", 1); checkLabelColor(() => Color4.White); } private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1)); private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(-1)); private void checkSelected(Mod mod) { AddAssert($"check {mod.Name} is selected", () => { var button = modSelect.GetModButton(mod); return modSelect.SelectedMods.Value.Single(m => m.Name == mod.Name) != null && button.SelectedMod.GetType() == mod.GetType() && button.Selected; }); } private void changeRuleset(int? id) { AddStep($"change ruleset to {(id?.ToString() ?? "none")}", () => { Ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault(r => r.ID == id); }); waitForLoad(); } private void waitForLoad() => AddUntilStep("wait for icons to load", () => modSelect.AllLoaded); private void checkNotSelected(Mod mod) { AddAssert($"check {mod.Name} is not selected", () => { var button = modSelect.GetModButton(mod); return modSelect.SelectedMods.Value.All(m => m.GetType() != mod.GetType()) && button.SelectedMod?.GetType() != mod.GetType(); }); } private void checkLabelColor(Func getColour) => AddAssert("check label has expected colour", () => modSelect.MultiplierLabel.Colour.AverageColour == getColour()); private class TestModSelectOverlay : ModSelectOverlay { public new Bindable> SelectedMods => base.SelectedMods; public bool AllLoaded => ModSectionsContainer.Children.All(c => c.ModIconsLoaded); public ModButton GetModButton(Mod mod) { var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type); return section.ButtonsContainer.OfType().Single(b => b.Mods.Any(m => m.GetType() == mod.GetType())); } public new OsuSpriteText MultiplierLabel => base.MultiplierLabel; public new TriangleButton DeselectAllButton => base.DeselectAllButton; public new Color4 LowMultiplierColour => base.LowMultiplierColour; public new Color4 HighMultiplierColour => base.HighMultiplierColour; } } }