// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using OpenTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Sprites; using osu.Framework.Extensions.Color4Extensions; using osu.Game.Graphics.Containers; namespace osu.Game.Graphics.UserInterface { public class DialogButton : OsuClickableContainer { private const float hover_width = 0.9f; private const float hover_duration = 500; private const float glow_fade_duration = 250; private const float click_duration = 200; private Color4 buttonColour; public Color4 ButtonColour { get { return buttonColour; } set { buttonColour = value; updateGlow(); colourContainer.Colour = value; } } private Color4 backgroundColour = OsuColour.Gray(34); public Color4 BackgroundColour { get { return backgroundColour; } set { backgroundColour = value; background.Colour = value; } } private string text; public string Text { get { return text; } set { text = value; spriteText.Text = Text; } } private float textSize = 28; internal float TextSize { get { return textSize; } set { textSize = value; spriteText.TextSize = value; } } private readonly Container backgroundContainer; private readonly Container colourContainer; private readonly Container glowContainer; private readonly Box leftGlow; private readonly Box centerGlow; private readonly Box rightGlow; private readonly Box background; private readonly SpriteText spriteText; private Vector2 hoverSpacing => new Vector2(3f, 0f); private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos); protected override bool OnClick(Framework.Input.InputState state) { didClick = true; colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, EasingTypes.In); flash(); Delay(click_duration); Schedule(delegate { colourContainer.ResizeTo(new Vector2(0.8f, 1f)); spriteText.Spacing = Vector2.Zero; glowContainer.FadeOut(); }); return base.OnClick(state); } protected override bool OnHover(Framework.Input.InputState state) { spriteText.TransformSpacingTo(hoverSpacing, hover_duration, EasingTypes.OutElastic); colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic); glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out); base.OnHover(state); return true; } protected override void OnHoverLost(Framework.Input.InputState state) { if (!didClick) { colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, EasingTypes.OutElastic); spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, EasingTypes.OutElastic); glowContainer.FadeOut(glow_fade_duration, EasingTypes.Out); } didClick = false; } private void flash() { var flash = new Box { RelativeSizeAxes = Axes.Both }; colourContainer.Add(flash); flash.Colour = ButtonColour; flash.BlendingMode = BlendingMode.Additive; flash.Alpha = 0.3f; flash.FadeOutFromOne(click_duration); flash.Expire(); } private void updateGlow() { leftGlow.ColourInfo = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour); centerGlow.Colour = ButtonColour; rightGlow.ColourInfo = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f)); } public DialogButton() { RelativeSizeAxes = Axes.X; Children = new Drawable[] { backgroundContainer = new Container { RelativeSizeAxes = Axes.Both, Width = 1f, Children = new Drawable[] { background = new Box { RelativeSizeAxes = Axes.Both, Colour = backgroundColour, }, }, }, glowContainer = new Container { RelativeSizeAxes = Axes.Both, Width = 1f, Alpha = 0f, Children = new Drawable[] { leftGlow = new Box { RelativeSizeAxes = Axes.Both, Origin = Anchor.TopLeft, Anchor = Anchor.TopLeft, Width = 0.125f, }, centerGlow = new Box { RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre, Anchor = Anchor.Centre, Width = 0.75f, }, rightGlow = new Box { RelativeSizeAxes = Axes.Both, Origin = Anchor.TopRight, Anchor = Anchor.TopRight, Width = 0.125f, }, }, }, new Container { RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre, Anchor = Anchor.Centre, Masking = true, Children = new Drawable[] { colourContainer = new Container { RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre, Anchor = Anchor.Centre, Width = 0.8f, Masking = true, MaskingSmoothness = 2, EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Shadow, Colour = Color4.Black.Opacity(0.2f), Radius = 5, }, Colour = ButtonColour, Shear = new Vector2(0.2f, 0), Children = new Drawable[] { new Box { EdgeSmoothness = new Vector2(2, 0), RelativeSizeAxes = Axes.Both, }, new Container { RelativeSizeAxes = Axes.Both, Masking = true, MaskingSmoothness = 0, Children = new[] { new Triangles { RelativeSizeAxes = Axes.Both, TriangleScale = 4, ColourDark = OsuColour.Gray(0.88f), Shear = new Vector2(-0.2f, 0), }, }, }, }, }, }, }, spriteText = new OsuSpriteText { Text = Text, Anchor = Anchor.Centre, Origin = Anchor.Centre, TextSize = 28, Font = "Exo2.0-Bold", Shadow = true, ShadowColour = new Color4(0, 0, 0, 0.1f), Colour = Color4.White, }, }; updateGlow(); } } }